![]() In other words, is there a difference between shooting someone in a game and watching someone shoot a person in a film? What often can be acceptable in a film can prove controversial in a video game. It's hard for your violence to have any weight when the people you're killing don't act at all like people.The immersive nature of video games calls into question if the artistic capabilities of the platform are different than that of films and books. The Last of Us takes a similar approach, where some of the human NPCs actually have really charming and witty exchanges. I didn't notice it that much, but I suppose I also didn't notice them shouting obnoxiously, or behaving like comedy relief buffons (which are the two options most games go with). Interesting what he says in the interview above about the NPC actors, that they were directed to perform as if they were main characters. It's a shame the rest of the game isn't similarly inspired. Making you walk through the scores of dead soldiers and civilians afterwards was very effective. Just like those bits in COD when you're raining death from above, but instead of 'winning' and then loading the next level, Walker looks up from the targeting computer and immediately sees the results of his actions first-hand. Obviously there is one bit that stands out, and you probably know what it is, but I'll spoiler this anyway It is not entirely successful (there were plenty of times in the game where I was just killing lots of mans, and failed to see the larger point), but it's still interesting to see their ideas play out. Would recommend to rent / buy on the cheap and play through on easy, but only if you have a particular interest in games that try to contextualise their violence. Even the right moral decisions can lead to outcomes you expect or indeed want.įor me those bits are the real 'twists' of the game, the parts where afterwards you realise that you were under an illusion that you had control. The point being that in letting him go, even though it seemed like the right thing at the time, you unwittingly allowed him to go and set up an ambush for you. If you shot him upstairs, no soldiers rush in. In this room two things can happen: if you let the guy live (or should I say you weren't crazy enough to gun him down) you hear the guy you saw upstairs shout 'there they are' some out of shot and then him and a handful of soldiers burst into the room and try to kill you. Just after this you descend down the ropes where the soldier just scarpered. Killing someone you just risked your life to rescue? So now two people are dead. ![]() But you can actually shoot him during this bit. So the soldier guy gets up, talks jive and points the gun at you defensively (whilst there is a hostile exchange with guns pointed, he leaves quickly, saying that his captain is 'just downstairs'. Some guy just got killed because you showed up. You will fuck things up for people just by introducing yourself (and your violence) into the situation. The game is already telling you it's theme: unintended consequences. The CIA agent turns after hearing you, which gives the soldier an opening - he grabs the agent's gun and shoots him in the head. Right near the start you walk in on a CIA agent interrogating one of Konrad's soldiers. To be honest the 'twists' are there from the start. You can simply reply with a one word answer of NO if I havent got to the good part yet ![]() Impatient I know but I dont want to play rest of game and be disappointed by lack of twist (for me). Can I assume that the twist that takes this to the next level hasn't happened yet?Ĭos if it has I am not impressed, I had heard it was only a few chapters in you see so kinda expected it by now. so far there have been some twists and turns between CIA and 33rd and another faction of 33rd. Now I obviously know there is a "twist" that lifts the story to a different level as I read that before I got this, its the reason I got it as the premise is a bit hackneyed and the action is fairly basic but polished pretty well. ![]() Just picked this up and have blundered my way to erm oh hang on (rest of post in spoiler to avoid any spoilage as I dont know that much plot)īeginning of chapter 6 or 7 I think just about to "save" Gould. (Holds fingers in ears) LALALALALA (Doesnt look at any posts in thread) LALALALALALA
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